![]() ![]() With this update 3DF Zephyr is significantly faster than all previous releases and the quality of the reconstruction is now significanlty better: the new photoconsistency filter allows for much more beautiful and realistic sharp edges, the out of core new algorithm allows to process huge datasets at a much lower memory footprint, and our world-class texture algorithm now produces even sharper and better textures. + Camera selection is now synchronized on the navigation bar + Added tons of unknown and creative bugs. + Added Horizontal distance in quick measurements + Added the possibility to load custom skybox + Added surface scan preset (replaces close-range) + Added Planar UV texture reprojection for quickly creating normal/albedo maps on planar surfaces + New hole filling filter with iterative selection + Improved speed for data loading on project wizard and constraints tables + General multithreaded improvements (improved speed) + SfM speed improvements on large datasets + New volume of interest to select the region of interest + New faster and efficient modular save zep format ![]() + MVS Improvements (speed and thin structure recovery) + Photoconsistency improvements (speed and accuracy) #3df zephyr pro keygen full+ Zephyr might now start on a fully updated Windows 7 (please remember that Windows 7 is not officially supported by neither Microsoft or 3Dflow and declared EOL on January 2020)ģDF Zephyr Lite 6.0 Steam Edition Full Changelog ![]() + Fixed a bug when generating planar textures with geo-referenced datasets + Fixed a crash occurring when the volume of interest did not contain any mesh triangle + Fixed bounding box calculation when importing unreconstructed data + Fixed a degenerate case occurring on mesh subdivider + Fixed a problem with maximum bounding box limits + Fixed a crash occurring during Stereo on failure + Improved automatic camera placement with gizmo (Scarlet) + Importing scan names with e57 and RCP format (Scarlet) + Autosave will now work even if windows update decide to kill the machine (solved a hard to replicate issue from version 1.0 :) ) + Set Zephyr as default model viewer is now unchecked by default (except for Zephyr Free) + Changed policy to show points with track length < 3 (added option to rollback) ![]() + Fixed a crash occurring when you select no checkpoints on align with control points dialog + Fixed a minor bug related to the photoconsistency filter when checking the "enhance only" option + Fixed a bug in ncn format export (control points) + Fixed a crash that sometimes occurred when using masks + Fixed a crash related to calibrations when adding new photos to the workspace + Added csv export option for 3d control points coordinates + Added png 16 bit export format for textures and normal maps + Added numeric editing for plane dimensions in tools that use a plane (selection, cut, etc.) + Fixed an issue with duplicated names on some filesystems + Fixed a problem with alembic (abc) import + Fixed a crash occurring on Ground Selection Filter #3df zephyr pro keygen free+ Fixed a crash that occurred sometimes when deleting a selected shape in free drawing + Fixed a problem with old project loading in Scarlet + Fixed an issue when saving files with Unicode characters + Fixed a problem with initial orthophoto resolution + Fixed an issue with advanced settings on dense point cloud generation + Fixed a problem with camera calibration and certain types of dji drones + Fixed a problem that prevented enhance filter to be computed correctly + Fixed a problem with camera control point selection, when control points 3d coordinates are imported first + Fixed a crash occurring on visibility computation performed on old cpus ![]()
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